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The circular economy finally has its own board game!

IN THE LOOP is a board game that puts players in the shoes of business leaders facing the sustainable sourcing challenges.

 

You’ll have to make difficult strategic decisions and compromise on economic, social, political and, of course, environmental issues.

IN THE LOOP is the first circular economy themed board game. Players are in the shoes of business leaders facing the challenges of sustainable sourcing in a changing world. The pitch? "In a context of climate change, our company is facing major challenges such as fluctuations in the price of raw materials, the energy transition, sustainable supplies, and reducing our greenhouse gas emissions."

An enjoyable educational awareness tool, this "serious game" offers players the opportunity to grow their business while meeting some tricky challenges. The principle of the game is simple: you collect resources, manufacture products and run the business.

But you have to watch out because you are navigating your way through an uncertain world where resources are running out and unpredictable geopolitical events upset your plans... You’ll have to make some difficult strategic decisions and compromise on economic, social, political and, of course, environmental issues. In less than 90 minutes IN THE LOOP aims to provide an engaging experience that illustrates the interdependence of economic actors and the way different issues are intertwined.
 

Circular economy education

The game was designed by Katie Whalen as part of her graduation research project at Delft University of Technology in the Netherlands. After three years extensive development and testing and a successful crowd-funding campaign, it is now available in English and is being used around the world by professionals and educators (as well as by players that are simply curious!).

In France, Pôle Eco-Conception uses it - for example, to raise awareness and teach businesses and people working in economic development fields about the circular economy. In early 2018, this non-profit organization, which works to disseminate eco-innovation practices in business, also launched a crowd-funding campaign to finance the development of the French version of the game.

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